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My name is Jake Carfagno. I founded the indie company Burning Sky Games to make the punk rock of games. As the company’s founder, I have managed a team, designed mechanics, written the narrative, and developed all systems for the punk-rock parkour platformer Runaway. Through Burning Sky Games, I have also published the Unity Asset Store assets Sceneshot and Modular Events System. I am passionate about the intersection of player agency and storytelling, especially as it relates to fostering social conscience.
I studied Computer Science at Drexel University and graduated with a Bachelor of Science in 2020. I now work full-time as a software engineer and on Burning Sky Games in my spare time.